Friday, 29 October 2010

Attempt 2

Bibliography Post attempt number 2
Books
Braithwaite, B. and Schreiber, I. 2009, Challenges for Game Designers, Charles River Media
Ver Hague, J. Jackson, C. 2006, Flash 3D, Animation, Interactivity and Games, Focal press

Contribution to Books
Caillois, R., 1962, The Definition of Play: The Classification of Games, Salen, K., The Game Design Reader: A Rules of Play Anthology, Cambridge (Mass.): MIT Press, pp-00
Simon Cowell, 2006 Foreword, Chris Moyles, The gospel according to Chris Moyles Ebury Press pp-01

Articles
Chun, R., 2004. Design Simple Flash Games. , Macworld, Vol. 21, Issue 4, pp-00

Finding articles and contributions to books is seeming to be harder than I imagined...

1 comment:

  1. If you use the databases Sarah Robinson demonstrated you shouldn't have any difficulty in finding suitable articles.

    For a contribution to a book, look at edited collections like _The World of Warcraft Reader_ or _The Video Game Theory Reader_ (both are available in the UCS library).

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